The other new feature involves communicating with other mayors wirelessly. If that's the aim the developers were going for, great, but the rest of the game is somewhat complicated and requires patience and a lot of planning. It's an interesting gimmick, but it feels a little childish. And by blowing into the microphone, the mayor can put out fires. Apparently mayor actually means God, since players can use their stylus to pluck abducted people out of tractor beams or explode fireworks.
When disasters or celebrations occur, players are thrown into a minigame like scenario. Nothing shakes things up like an alien invasion! One of the new features for the DS version is a more hands on approach to running the city. There's always something to do to help improve the city, and when things seem to be running smoothly, some disaster will strike to keep the game interesting. Still the gameplay is addictive, and even when the going is slow, it's hard to put SimCity down. It's not that the game is really any harder it's just that the player has significantly less money to start off with, so it takes a lot longer to really get going. Even the most skilled player will probably find the hard maps to be overly difficult however. Different maps are set up to choose from, each with a corresponding difficulty, which decides the amount of starting money, as well as a few other factors. The veteran player can skip the tutorial and head right into the game. It's a nice touch for people that may be new to the series, since the game can seem daunting. It even offers a basic mode of gameplay that gives the player extra money and starts with a city that's already had the basics placed.
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However, for players that are brand new to metropolis building sims, SimCity DS offers an extensive tutorial that teaches the player how to use nearly every building and option.
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In fact it's a bit simpler than the PC versions. For anyone that has played a SimCity game, especially some of the later PC ones, this should all be familiar. But building a large, thriving city will take hours upon hours of work, and probably a few tries. SimCity DS is definitely not a game that is easily beaten, since it technically is never really beaten. There's a lot to take into account when building the city, including density of areas, how far to space buildings, and of course, money management. The trick to the game is balancing these three areas, while at the same time making sure the city as a whole has the basic necessities like power plants, roads, water towers, police and fire stations, hospitals, schools etc. As mayor it is the player's job to build residential communities for the citizens to live in, industrial areas for work, and commercial sections for shopping and entertainment. Players take the role of mayor, and build a city from scratch. The premise for SimCity DS is simple enough.